Bug Fixes 3 fixes
- Fixed an issue where sorcerers couldn't view the summoning and arcane helpfile tree.
- Fixed an issue where cloaking would permanently alter the room name of players. For those affected, just cloak and uncloak to restore your character's intro.
- Autolights now correctly extinguish at sunrise.
Admin Goodies 2 for staff
- Possess command added. If a demon is getting summoned, an immortal can hijack the summoning and roleplay the demon instead of the coded routines.
- Grantrelic added, for imms who decide to possess a demon and the roleplay quality is deemed high enough.
Features and Balancing 10 changes
- Leatherworking reworked into the new system prototype, Leathercraft, with 52 recipes and 33 new items locked in.
- Jewelcrafting implemented under the new crafting system: precious metals and 50 recipes. Several new recipes added to Blacksmithing for jeweling tools.
- Left ear and right ear wear slots added for earrings, now available via jeweling.
- Origami ability removed from the game.
- Smith remapped to Jewelcraft. Player files that already have this skill will be remapped to the new ability.
- Tan remapped to Leathercraft. Same as above, on login.
- Food no longer decomposes.
- Added the
breakcommand, which lets you split a piece of food from another item with multiple bites. - Demon summoning received the Astral treatment and went through a massive upgrade. Have a look, if you dare.
- Those following the Path of Demons can get access to rituals and spells exclusively learned from Void entities, and powerful relics, if you've pleased your new patron enough.